I say I'm sure it did because I was distracted the entire time by the movie's special effects and theater lights reflecting erratically in the 3D IMAX glasses. There were many times when I couldn't see the action on screen because of these glasses. I've never experienced anything quite like it; after seeing a few 3D movies with those standard glasses, I was expecting more from a 3D IMAX, certainly not less. You wouldn't think the glasses would be different, but they were, and they were horrible.
Another shocking bit was the pre-movie message letting us know that not all scenes are going to be in 3D, but to keep your specs on throughout. It would make sense: the first part of the movie takes place in the "real world" and the rest, inside the video game. The video game world should come to life in 3D, right? Some of it did, but not all of it. In fact, the 3D scenes were also the ones in IMAX; the rest of the film was flat and letterboxed. The same method - minus the 3D - was used in The Dark Knight. Unfortunately, being forced to keep those glasses on the entire time meant reflections and distractions throughout.

So how is the young Jeff Bridges? We're not at the point yet where digital actors will take over, but we are fast approaching. The entire first flashback scene was creepy as we were stuck in the uncanny valley, but once we got into the digital game world things fell into place. It's a definite exercise in knowing how to handle your effects and limitations.
The anticipation for this movie was massive, and hence, a bit of disappointment walking away from it. The experience in the theatre didn't help. This was supposed to be an event; with plans to see it in the big city in big 3D IMAX. With months of incredible trailers, we set ourselves up.
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