Adventurer/surgeon/rock musician Buckaroo Banzai and his band of men, the Hong Kong Cavaliers, take on evil alien invaders from the 8th dimension.
You know you're in for a ride, and I was certainly aware of the film for a while because of its cult following,
but nothing could prepare me for what I was about to see. To say that Buckaroo is a movie ahead of its time may be a bit misleading, as everything about this film seems to be a product of its era. The eighties are screaming through on this one, although I will admit - perhaps with all the throwbacks to the last half century of sci-fi and action - that there is a certain timeless quality to it. Apparently famed film critic Gene Siskel noted upon release that this would become a cult classic, and he was completely right. The story of Buckaroo Banzai is an interesting one.
Buckaroo starts off explosively, and doesn't really let up throughout the run time. As the opening credits come up, I recognize many of the actors. My friend notes that the movie is well stacked, and he's right: Peter Weller, John Lithgow, Jeff Goldblum, Christopher Lloyd and Clancy Brown were some of the most recognizable names. Once the movie gets going you'll see many familiar faces, including Mike from Breaking Bad and the late, great character actor Vincent Schiavelli. From the description of the movie, we know Buckaroo is a renown surgeon, so why not just jump right into that for the opening scene? He's a neurosurgeon operating on somebody, and just as quickly as we enter that scene, we move on to Buckaroo piloting a vehicle on the salt flats in a speed run. It's not any normal speed run though, as he goes off course (after breaking the speed of sound) and with the help of a little device called the "oscillation overthruster" he is able to travel through the side of a mountain and into the titled 8th dimension, which catches the attention of aliens (presumably from the 8th dimension) who just so happen to be orbiting the planet keeping tabs on Team Banzai - I mean, if aliens were to keep tabs on anybody on Earth, it would have to be this group of multi-talented adventurers, right? Right after breaking into the 8th dimension, Buckaroo treats us to his other talent as a rock musician, where he meets the love interest of the film.
It's a bit of a rollercoaster ride from the beginning, where nothing seems to make sense but at the same time, everything makes sense. You take things for granted: Goldblum's character is wearing a bright red cowboy outfit the entire duration of the movie, for no apparent reason. But it's not questioned in world, and we continue to roll on. This happens a lot, as we jump from scene to scene, with bits of action and ominous villain speeches spread throughout. Lithgow is a genius of evil, deranged expressions. He takes on an Italian accent (most of the time) and could very well be overacting, but it fits in here perfectly, and is a nice opposite to Peter Weller's cool, calm and collected hero. We get a bit of a They Live (1988) situation where the aliens - once exposed - seem to be visible to some but not visible to others. I wasn't entirely clear on their motivations, aside from protecting their dimension - although there are good aliens and bad aliens and...yeah. I won't try to explain things because it doesn't necessarily make sense as it's going on. The movie borders on the absurd most of the time, and you can't help but go along for the enjoyable ride.
Halfway through the film we paused and I made mention that I thought this movie was directed at children back in mid eighties. The thought was questioned, but my line of reasoning would appeal to the fantastical nature of the film. Picture yourself as Buckaroo: you're a super multifaceted guy who everyone adores, everybody wants to work with and women love, who has a direct line to the President's office and YOU tell him what's going on. You're not charged with saving the world, no, it's your job and you're doing it with some of your best friends. You live in a mansion with mad laboratories, you have a samurai sword and an endless supply of gadgets, in addition to your own tour bus and friends with helicopters. You play it cool all the time, and when you don't want to talk about something, the scene ends. You get to make the tough decisions, and sometimes your friends are going to fall but you remain stoic and charge forward: the needs of the many outweigh the needs of the few. Your friends rely on you, but you can rely on them as well: they remain loyal and talented on their own.
What it all amounts to is an ideal fantasy for any child, as Buckaroo displays qualities that anyone can aspire to. In that, the character, and the movie, become incredibly accessible and intriguing as you'll have no problem placing yourself in the lead role, or even any of his friends. As you watch the film, you can envision your own friends filling out all the roles, and even an enemy or two for good measure. Imagine the more active imagination of a child viewing the movie and forming their own adventures, formed on the structure of the universe that this movie paints. When the end credits come up, proudly displayed is a promised return of Buckaroo versus the World Crime League, but alas, it was never meant to be. I can't help but think how disheartening this would have been for a child at the time, and yes, how I actually want to see more of these wacky adventures myself. And if it wasn't for the children, then perhaps more for the coming of age teenager, especially for those with "geeky" fascinations and interests. I think, in retrospect, the movie can and does appeal to all, as I was reminded of simpler times when I was younger and would enact with friends bizarre worlds and creations from our imaginations.
The movie came out in 1984 and bombed at the box office, causing it's studio, Sherwood Productions, to go out of business. They reportedly had a budget of $12 million and ended up with $6 million at the box office even with fairly positive reviews. I can imagine the film would be very profitable in the following 30 years, with DVD special editions coming about. But at the time, the sequel would be shelved, and apparently attempts from other studios to go on to make it (or any other film) were unsuccessful due to complex licensing and rights issues. It also came out around a time where other, larger movies were dominating a the box office, including Star Trek III, Indiana Jones and the Temple of Doom, and Ghostbusters. Stiff competition for sure, and with a complete lack of traditional advertising, the writing was on the wall from the very beginning. It's actually quite nice to read quotes from the likes of Lithgow talking about how much fun the character was to play, and his fondness for the film after all these years. A bit disappointed that it has taken me so long to get around to watching this cult film, but on the 30th anniversary, I'm glad to have done it.
For further reading, I recommend Wikipedia, of course.